![]() Unfortunately, Separate Ways and Assignment: Ada aren’t available either. Part of me is glad Capcom didn’t delay the game, but given how much value Mercenaries adds, it might have been better to wait until it could launch alongside the main game. However, its presence at launch is sorely missed as it’s a great way to take all the skills you accrued in the main game and push them to the limit. Mercenaries Mode, the fan-favorite minigame, will be added as DLC at some point in the future. While the game has quite a few unlockables, including some that require you to beat the game on the highest difficulty with an S+ rank, it’s missing a few things at launch that I hoped to see. Of course, replayability is a big concern here. I noticed locations that I blazed through in the past caused me to creep through cautiously in their new form. Several areas which were bright in the original are dark and foreboding, and Leon will only have his flashlight to guide the way. There’s a lot more interplay between light and darkness in the remake as well. You’ll find evidence of the Ganado’s depravity everywhere, with bones, blood, and gore showing proof of their descent into madness. While the map will be familiar to those who played the original RE4, the environments are much more detailed and lean heavily into the series’ horror roots. As a result, the game is around 1.5 to 2 times longer. There are many new locations to explore, and the map has been remixed a bit to throw even seasoned RE4 veterans off. However, unlike the RE2 remake, which cut the factory and made significant modifications to the lab, the original game is very much the core experience, and any additions or changes branch out from there. So the answer to “what’s the same and what’s different” is “everything.”Īlmost the entirety of the original made the cut, and many areas were expanded to include new puzzles. Thankfully, Capcom took the same approach with the Resident Evil 4 remake that they did with RE2. As a result, I found myself looking forward to the sections where she and Leon traveled together instead of dreading them. However, she seems a lot better at dodging attempts to grab her during regular gameplay. There are some select areas where you’ll have to defend her against an onslaught of foes, and she’s still vulnerable to capture. ![]() The parts where you have to escort Ashley are also much improved. Here, she’s more mature, which makes it a lot easier to get invested in the mission to rescue her. I remember people criticizing Luis commenting on Ashley’s ballistics in the original (that line, unsurprisingly, didn’t make it to the remake) because they thought she was underage from how she acted. Leon is more forthcoming with his PTSD and Raccoon City, and Luis shows a more vulnerable side, though he’s still a flirt and a rascal.Įven Ashley, who was the quintessential helpless escort character in the original, is a lot more likable here. When the bell finally tolls and the village empties, he’s still quick to ask, “Where’s everyone going? Bingo?” However, it’s counterbalanced with a bit more character depth for the cast. Recharacterizationīut, just because the remake puts more emphasis on horror, that doesn’t mean Leon isn’t still the sardonic wise-cracker he was in the original. Of course, that environment is even more hostile than the one you left. ![]() Blood, decay, and detritus cake the building, and you face a surprise Ganado attack that sends you scrambling toward the village. The first building you enter, the hunting lodge, is a quick in and out in the original, but it’s been expanded in the remake to showcase the revamped horror elements. A great example of this is in the opening scenes (which can be played through in the demo). ![]() It retains many of the campy and humorous moments, but unlike the original, it features some truly horrific scenes. Resident Evil 4 remake is the studio’s biggest challenge since it started this new approach since a lot of what has made it endearing is the campiness and over-the-top action.įortunately, the remake manages to navigate the issue with finesse. ![]() Starting with Resident Evil 7, Capcom has tried to find that magic ratio of horror and action that would win both sides of the franchise’s fanbase over. While RE4, 5, and 6 were some of the best-selling games in the series, this direction also alienated many of the fans that stuck by the series since its inception. It pushed the series away from its survival horror roots and toward more action-based gameplay. When Resident Evil 4 released in 2005 it caused a schism in the fanbase. The biggest change, more so than anything else, is the tone. You won’t find any major omissions, though there are tweaks throughout. The original Resident Evil 4 and the remake share most of the same story beats. ![]()
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